[World] 0x1C06 - Spawn Player
This packet is sent to the client telling it to spawn a player! Hurray!
WORD Entity ID
CHAR[0x10] Player Name
DWORD Player Y
DWORD Player X
BYTE Rotation (Degrees / 2)
BYTE Unknown
BYTE Is Visible
BYTE Gender << 7 | Profession << 2 | 0x01
BYTE Hair Style
BYTE Hair Colour
BYTE Face Style
WORD Helmet
WORD Weapon
WORD Body
WORD Shield
WORD Pants
WORD Boots
BYTE[0x1C] More Items (Unsure on order)
BYTE Weapon Refine << 4 | Shield Refine
WORD Unknown
BYTE Unknown
WORD Unknown (0xffff)
BYTE Current Emote
WORD Unknown (0xffff)
BYTE Title ID
BYTE Title Level
WORD Monster ID for a Weapon Title, if it is a weapon title, title id = 10
BYTE[0x28] Buff Bit Array
DWORD Guild ID
WORD Unknown
For Buff Bit Array positions see 'AbStataIndex' in AbState.shn
For Titles see 'Type' in CharacterTitleData.shn
page revision: 9, last edited: 03 Aug 2009 03:28