[World] 0x1C06 - Spawn Player

This packet is sent to the client telling it to spawn a player! Hurray!

WORD Entity ID
CHAR[0x10] Player Name
DWORD Player Y
DWORD Player X
BYTE Rotation (Degrees / 2)
BYTE Unknown
BYTE Is Visible
BYTE Gender << 7 | Profession << 2 | 0x01
BYTE Hair Style
BYTE Hair Colour
BYTE Face Style
WORD Helmet
WORD Weapon
WORD Body
WORD Shield
WORD Pants
WORD Boots
BYTE[0x1C] More Items (Unsure on order)
BYTE Weapon Refine << 4 | Shield Refine
WORD Unknown
BYTE Unknown
WORD Unknown (0xffff)
BYTE Current Emote
WORD Unknown (0xffff)
BYTE Title ID
BYTE Title Level
WORD Monster ID for a Weapon Title, if it is a weapon title, title id = 10
BYTE[0x28] Buff Bit Array
DWORD Guild ID
WORD Unknown

For Buff Bit Array positions see 'AbStataIndex' in AbState.shn
For Titles see 'Type' in CharacterTitleData.shn

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License